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    <fireside:genDate>Sat, 05 Sep 2026 20:06:15 +0000</fireside:genDate>
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    <title>Nostalgium Arcanum - Episodes Tagged with “Platformers”</title>
    <link>https://nostalgiumarcanum.fireside.fm/tags/platformers</link>
    <pubDate>Mon, 29 Jan 2024 01:00:00 -0800</pubDate>
    <description>Each episode we add a new entry to the Nostalgium Arcanum, a repository for the movies, tv, music, games, and other pop culture that still enchants us today. Find us on the socials by googling "Nostalgium", and support us (and get bonus content) at www.patreon.com/nostalgium.</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>A Repository For The Pop Culture That Made Us Who We Are</itunes:subtitle>
    <itunes:author>Doug Lief</itunes:author>
    <itunes:summary>Each episode we add a new entry to the Nostalgium Arcanum, a repository for the movies, tv, music, games, and other pop culture that still enchants us today. Find us on the socials by googling "Nostalgium", and support us (and get bonus content) at www.patreon.com/nostalgium.</itunes:summary>
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    <itunes:explicit>yes</itunes:explicit>
    <itunes:keywords>nostalgia, 1980s, 80s, 1990s, 90s, movies, tv, television, music, toys, video games, games, nerd, geek</itunes:keywords>
    <itunes:owner>
      <itunes:name>Doug Lief</itunes:name>
      <itunes:email>djlief@gmail.com</itunes:email>
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<itunes:category text="Music">
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<itunes:category text="Leisure">
  <itunes:category text="Video Games"/>
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  <title>Crash Bandicoot</title>
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  <pubDate>Mon, 29 Jan 2024 01:00:00 -0800</pubDate>
  <author>Doug Lief</author>
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  <itunes:author>Doug Lief</itunes:author>
  <itunes:subtitle>1996's Crash Bandicoot tackled the leap from 2d gaming to 3d with wild abandon, cartoon mania, and down-under flair. Guest James Hughes of the TeamWorks podcast joins us to revisit a mascot platformer that dominated his era of videogame history.</itunes:subtitle>
  <itunes:duration>1:03:01</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
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  <description>&lt;p&gt;1996's Crash Bandicoot tackled the leap from 2d gaming to 3d with wild abandon, cartoon mania, and down-under flair. Guest James Hughes of the TeamWorks podcast joins us to revisit a mascot platformer that dominated his era of videogame history.&lt;/p&gt;

&lt;p&gt;If you have feedback, find us on the socials here:&lt;br&gt;
Facebook: &lt;a href="https://www.facebook.com/groups/265036650022926/" rel="nofollow noopener"&gt;https://www.facebook.com/groups/265036650022926/&lt;/a&gt;&lt;br&gt;
The symbol formerly known as Twitter: @nostalgiumpod&lt;br&gt;
BlueSky: @nostalgiumpod.bsky.social&lt;br&gt;
Threads: &lt;a href="https://www.threads.net/@_nostalgium_arcanum_" rel="nofollow noopener"&gt;https://www.threads.net/@_nostalgium_arcanum_&lt;/a&gt;&lt;br&gt;
Instagram: &lt;a href="https://www.instagram.com/_nostalgium_arcanum_/" rel="nofollow noopener"&gt;https://www.instagram.com/_nostalgium_arcanum_/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Be sure to follow us on Instagram in particular since that's where we post bonus content, and on TikTok (@nostalgiumarcanum) for Doug's impressions.&lt;/p&gt;

&lt;p&gt;Musical Credits&lt;/p&gt;

&lt;p&gt;Intro - Dark Flute - Jim Guthrie&lt;br&gt;
All music from Crash Bandicoot by John Mancell&lt;br&gt;
Score from Uncharted 4 by Henry Jackman &lt;/p&gt;
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  <itunes:keywords>sony, playstation, game, games, videogame, videogames, platformers, psx, naughty dog, retro games, retrogames, retrogaming, retrogamer, gamer, gamers, videogaming, gaming</itunes:keywords>
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    <![CDATA[<p>1996's Crash Bandicoot tackled the leap from 2d gaming to 3d with wild abandon, cartoon mania, and down-under flair. Guest James Hughes of the TeamWorks podcast joins us to revisit a mascot platformer that dominated his era of videogame history.</p>

<p>If you have feedback, find us on the socials here:<br>
Facebook: <a href="https://www.facebook.com/groups/265036650022926/" rel="nofollow noopener">https://www.facebook.com/groups/265036650022926/</a><br>
The symbol formerly known as Twitter: @nostalgiumpod<br>
BlueSky: @nostalgiumpod.bsky.social<br>
Threads: <a href="https://www.threads.net/@_nostalgium_arcanum_" rel="nofollow noopener">https://www.threads.net/@_nostalgium_arcanum_</a><br>
Instagram: <a href="https://www.instagram.com/_nostalgium_arcanum_/" rel="nofollow noopener">https://www.instagram.com/_nostalgium_arcanum_/</a></p>

<p>Be sure to follow us on Instagram in particular since that's where we post bonus content, and on TikTok (@nostalgiumarcanum) for Doug's impressions.</p>

<p>Musical Credits</p>

<p>Intro - Dark Flute - Jim Guthrie<br>
All music from Crash Bandicoot by John Mancell<br>
Score from Uncharted 4 by Henry Jackman</p>]]>
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    <![CDATA[<p>1996's Crash Bandicoot tackled the leap from 2d gaming to 3d with wild abandon, cartoon mania, and down-under flair. Guest James Hughes of the TeamWorks podcast joins us to revisit a mascot platformer that dominated his era of videogame history.</p>

<p>If you have feedback, find us on the socials here:<br>
Facebook: <a href="https://www.facebook.com/groups/265036650022926/" rel="nofollow noopener">https://www.facebook.com/groups/265036650022926/</a><br>
The symbol formerly known as Twitter: @nostalgiumpod<br>
BlueSky: @nostalgiumpod.bsky.social<br>
Threads: <a href="https://www.threads.net/@_nostalgium_arcanum_" rel="nofollow noopener">https://www.threads.net/@_nostalgium_arcanum_</a><br>
Instagram: <a href="https://www.instagram.com/_nostalgium_arcanum_/" rel="nofollow noopener">https://www.instagram.com/_nostalgium_arcanum_/</a></p>

<p>Be sure to follow us on Instagram in particular since that's where we post bonus content, and on TikTok (@nostalgiumarcanum) for Doug's impressions.</p>

<p>Musical Credits</p>

<p>Intro - Dark Flute - Jim Guthrie<br>
All music from Crash Bandicoot by John Mancell<br>
Score from Uncharted 4 by Henry Jackman</p>]]>
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